Unique Games conjecture

Standard conjecture remains openEvidence checked

Subjects: Computational complexity

Reading depth

The problem

Put a 0 or 1 on each of three dots joined in a triangle. Two connections require equal labels; the third requires opposite labels. Any labelling must break a rule, but it can obey two of the three. Each rule fixes one endpoint’s label once the other is chosen. Unique Games asks whether much larger puzzles can be hard to distinguish when almost all rules are obeyable in one case, but only a tiny fraction in the other.[1] [2]

Scope

The standard Unique Games conjecture with arbitrarily small constant completeness and soundness errors and a sufficiently large finite label alphabet.

What remains open

The triangle is an easy illustration, not evidence of hardness. The standard conjecture remains unproved; its label set can be much larger than two. A related proved result allows two matching labels on a connection, changing the puzzle’s rules.[1] [2]

Why it matters

The question connects label puzzles to the quality of approximate answers elsewhere. For example, finding the smallest set of dots touching every connection is the vertex-cover problem. A fast method uses at most twice the minimum number; Unique Games would make a fixed improvement on that universal guarantee computationally hard.[2] [3]

Definitions

2 terms
permutation constraint

A rule that pairs each label with exactly one label at the other endpoint, with no duplicated matches. Knowing either label fixes its partner.[1] [2]

approximation factor

A worst-case guarantee comparing the returned solution with the best possible one. For vertex cover, a factor of two means a cover using at most twice the minimum number of vertices.[3] [2]

Sources

  1. On the Unique Games Conjecture Subhash Khot · 2010
    Notes on On the Unique Games Conjecture

    Conjecture proposer’s expert survey states the standard formulation and approximation consequences.

  2. On Independent Sets, 2-to-2 Games and Grassmann Graphs Subhash Khot, Dor Minzer and Muli Safra · 2025-11-26
    Notes on On Independent Sets, 2-to-2 Games and Grassmann Graphs

    Refereed primary article explains the distinct 2-to-2 Games milestone and its completeness qualification.

  3. Vertex Cover Might be Hard to Approximate to within 2 − ε — author manuscript Subhash Khot and Oded Regev
    Notes on Vertex Cover Might be Hard to Approximate to within 2 − ε — author manuscript

    Undated author copy defines vertex cover and the factor-two algorithm, then proves hardness below any fixed factor of two conditional on Unique Games. Separate institutional/publisher metadata identifies the 2008 journal work; no date is inferred for this manuscript copy.

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